Traits
Smol Ears [Cloki] (Uncommon)
- The tips or ends can be lifted or tilted downward, but the base must always originate from the sides of the head.
- The shape and style of the ears, including whether the ends are rounded, pointed, fluffy, etc., are up to the artist's interpretation. Ears must always be small.
Fairy [Vänavro] (Common)

The ears are thin and long, with the option to be drawn longer but never shorter. They mimic the style of Cloki ears.
Lion Ears [Veneu] (Uncommon)

Veneu possess four ears with unique tendrils extending from what would typically be the earlobes. These tendrils are made of flesh or fur and feature gems at their ends but also sometimes just all along them.
- The ears can vary in size within reason, but their overall shape must remain consistent. ( A rounded shape like a lion/bear/big cat)
- The nubs at the ear tips can be singular or multiple, longer or shorter, or even absent from the lower set.
- Tendrils can be any length and may feature multiple gems in various shapes
Dragon Breath [Vänavro] (Common)

The ears are thin and long, with the option to be drawn longer but never shorter. They mimic the style of Kayrid ears and feature the same distinctive lobes in some cases and the split tips.
Butterfly [Vänavro] (Common)

The ears are thin and long, with the option to be drawn longer but never shorter. They mimic the style of Veneu ears and feature the same distinctive tendrils.
- The nubs at the ear tips can be singular or multiple, longer or shorter, or even absent from the lower set.
- Tendrils can be any length and may feature multiple gems in various shapes
Deer Ears [Veneu] (Rare)

Veneu possess four ears with unique tendrils extending from what would typically be the earlobes. These tendrils are made of flesh or fur and feature gems at their ends but also sometimes just all along them.
- The ears can vary in size within reason, but their overall shape must remain consistent. (Deer like, can be wider or longer. Rabbit like is fine but they cannot be too tall.)
- The nubs at the ear tips can be singular or multiple, longer or shorter, or even absent from the lower set.
- Tendrils can be any length and may feature multiple gems in various shapes
Dragonborn [Vänavro] (Common)

The ears are thin and long, with the option to be drawn longer but never shorter. They mimic the style of Kla ears and feature the same distinctive tendrils.
Lop Ears [Cloki] (Rare)
- Ears can originate from the sides or the upper part of the head and can extend to any length. The shape and overall style are left to the artist's preference.
Lifted Ears [Cloki] (Rare)
- Ears must always be positioned on top of the head and cannot be bent. Their shape must resemble that of a fox or Cloki, and cannot resemble those of a rabbit or any other animal.
- The size and general shape of the ears can vary according to the artist's style.
Classical Ears [Cloki] (Rare)

- The tips or ends can be lifted or tilted downward, but the base must always originate from the sides of the head.
- The shape and style of the ears, including whether the ends are rounded, pointed, fluffy, etc., as well as their overall size, are up to the artist's interpretation.
- The end style however must include the gen shape of this ear type.
Short Pendants [Cloki] (Common)
Pendants are pieces of hanging cloth attached inside Cloki ears. [Not behind them]
- The texture must either match the rarity of the Cloki wings or default to cloth wings. For hybrids, any texture may be used.
- Pendants must not extend beyond the bend of the elbows
Normal Ears [Cloki] (Common)
- The tips or ends can be lifted or tilted downward, but the base must always originate from the sides of the head.
- The shape and style of the ears, including whether the ends are rounded, pointed, fluffy, etc., as well as their overall size, are up to the artist's interpretation.
Unicorn Horn [Klä] (Rare)
- Unicorn horns can be either branched, resembling those of Kirins, or smooth.
- Bi-corns are also permitted as a variation of this trait.
Multi Horns [Klä] (Uncommon)
Multiple horns located on the head, any number above two is considered multiple.
- Can be any style or size including antlered.
- This trait does not grant you use of a unicorn horn.
Dual Horns [Klä] (Common)
Two horns located anywhere on the head.
- Can be any size or type, including antlered.
- Can be connected to be a 'loop' horn if wanted.
Dual Gems [Klä] (Rare)
- Allows for two gems to be on the Klä's forehead or body.
- Any shape/size, but must be together on the body, forehead etc..
- Unicorn horns cannot be used with this trait if the gems are on the forehead.
Forehead Gem [Klä] (Common)
Most Klä have a gem on their forehead just like Kayrids. The gem can vary in style and color, and they are believed to be the source of their soul or magic. Klä can manipulate and modify their gems using a magical chisel, although it may cause some discomfort.
- Gems must be on the forehead between the Klä eyebrows or above them.
- They can be any shape and any size within reason.
- For more examples of gems, we encourage you to refer to the masterlist or ask a mod.
Dragon Ears [Klä] (Rare)

- Ears can vary in size and general shape, within reason and depending on the artist's style.
- They must always have a black tip at the end.
- Ears cannot be positioned on top of the head; they must only be located on the sides.
- Proto-lobes are not fur; they are lobes similar to those of Kayrids. However, only one lobe is present.
Upper Ears [Klä] (Uncommon)
- Ears can vary in size and general shape, within reason and depending on the artist's style.
- They must always have a black tip at the end.
- Ears must be positioned on top of the head.
Normal Ears [Klä] (Common)



- Ears can vary in size and general shape, within reason and depending on the artist's style.
- They must always have a black tip at the end.
- Ears cannot be positioned on top of the head; they must only be located on the sides.